Sunday, April 21, 2019

Russia's $2.1Bn Animation, VFX & Games Market to 2020 - Mobile & Hand-held Games are the Fastest Growing Segment -

BWW News Desk
April 08, 2019

The a referrerpolicyunsafeurl targetblank hrefhttpswwwresearchandmarketscomresearchslk4gprussias21bnw4 relnofollowRussia Animation VFX amp Games Industry Strategies Trends amp Opportunitiesa report has been added to strongResearchAndMarketscomsstrong offering pblockquotep idpullquotepblockquote p The total value of Russian games industry was US 17 billion in 2018 and is projected to reach US 21 billion by 2020 p p Mobile amp handheld games are the fastest growing segment followed by console games The PC games segment is the slowest growing segment p p The animation industry in Russia has been thriving ever since the days of USSR The Russian animation industry has received numerous awards and prizes for their productions at different international festivals p p For example in 2000 Russian director Alexander Petrov won an Oscar for Best Animated Short Film for his production emThe Old Man and the Seaem Alexander Petrov also received the Oscar nomination for emMy Loveem Konstantin Bronzits emLavatory Love Storyem was also nominated for an Oscar in the category of Animated Short Film p p The Russian animation industry produced several animated films in the year 2018 There is also the key problem of acute lack of technical personnel in the animated film industry The past tradition of fostering training personnel at studios has become defunct p p There is a need to revive animation studios such as Soyuzmultfilm which used to be Russias top animation studio for long periods in the past and was also the largest studio in Europe Soyuzmultfilm needs funding to rebuild its infrastructure and facilities p p The Russian animation industry market is dominated by animation productions from Disney Eleven Disney cartoons are in the top 23 brands represented in retail chains The top three brands are emDisney Princesses Smesharikiem and emWinnie the Poohem emSmesharikiem is an animation series designed and produced in Russia and has 10 percent of the market p p Licensed products which are based on animation brands and characters account for 60 percent of sales of childrens products in the United States 40 percent in Europe and about 15 percent in Russia p p strongKey Topics Coveredstrong p p strongEuropean Animation Industrystrong p ul li DEMAND FOR TV CONTENT li ul p Feature Film Industry in Europe p ul li MARKETING AND MERCHANDISING li ul p Trends in Europe p ul li COLLABORATION AMONG EUROPEAN STUDIOS li li DRIVERS FOR SUCCESS li li ANIMATION COST STRUCTURES IN EUROPE li ul p Animation Movie Budgets in Europe p p Strategies and Models for Animation financing in Europe p ul li ANIMATION FUNDING AGENCIES li li CENTRALISED ANIMATION FUNDING AGENCIES IN EUROPE li ul p Television Series Development in Europe p ul li PITCHING TELEVISION SERIES TO BROADCASTERS li ul p Copyright Chain in Europe p p CoProduction Strategies in Europe p ul li CONTRACTUAL ISSUES li li KEY RIGHTS IN COPRODUCTION AGREEMENTS li li COPRODUCTIONS AND OUTSOURCING li ul p Distribution Strategies in Europe p ul li PRODUCERDISTRIBUTOR COFINANCING PATTERNS li ul p 3D Market in Europe p ul li ADVANTAGES OF 3D li li DISADVANTAGES OF 3D li ul p Industry Constraints and Challenges p p strongMarket size of European Animation VFX amp Games industrystrong p p Animation Content demand by TV Channels in Europe p p European Animation amp VFX industry Market Size p p European Games industry Market Size p p strongRussias Animation VFX amp Games Industrystrong p p Animation Film market in Russia p ul li GLOBALLY SUCCESSFUL RUSSIAN ANIMATIONS li li INDUSTRY DRIVERS li li CHALLENGES li li GOVERNMENT SUPPORT AND ANIMATION FUNDING IN RUSSIA li li INDUSTRY OPPORTUNITIES li ul p Strategies for Animation Studios in Russia p p Recent Movie Trends in Russia p p Animation Studios in Russia p p Value of Animation Industry in Russia p p Size of Animation Industry in Russia p p Statistics on Animation Studios in Russia p p Russian Games Industry p ul li KEY TRENDS IN THE RUSSIAN VIDEO GAMES INDUSTRY li li VIDEO GAME BUSINESS MODELS IN RUSSIA li li ONLINE VIDEO GAMING BUSINESS MODELS IN RUSSIA li ul p Key Opportunities amp Strategies for Russian Video Games Industry p p Video Games Market Segments p ul li MOBILE VIDEO GAMES SEGMENTS amp GENRES li ul p Russian Video Games Market Size amp Opportunity p p strongCompanies Mentionedstrong p ul li Disneybr li li Soyuzmultfilm li ul p For more information about this report visit a referrerpolicyunsafeurl targetblank hrefhttpswwwresearchandmarketscomresearchslk4gprussias21bnw4 relnofollowhttpswwwresearchandmarketscomresearchslk4gprussias21bnw4a p pimg referrerpolicyunsafeurl alt srchttpsctsbusinesswirecomctCTidbwnewsampsty20190408005390r1ampsidweb02ampdistronxamplangen stylewidth0height0span classbwct31415p

SOURCE: BUSINESS WIRE. ©2015 Business Wire


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