Sunday, April 21, 2019

Age of Learning Announces Adventure Academy, the Worlds First AAA Educational Massively Multiplayer Online Game

BWW News Desk
April 09, 2019

Age of Learning Incsupsup the creator of the highly successful a referrerpolicyunsafeurl targetblank hrefhttpsctsbusinesswirecomctCTidsmartlinkampurlhttps3A2F2Fwwwabcmousecom2Fampesheet51966607ampnewsitemid20190409005434amplanenUSampanchorABCmouseC2AEampindex1ampmd550d7d18b7d6cdfef05b9d802c13ace30 relnofollowABCmousesupsupa online learning program used by millions of children ages 2 to 8 today announced the upcoming release of a referrerpolicyunsafeurl targetblank hrefhttpsctsbusinesswirecomctCTidsmartlinkampurlhttps3A2F2Fwwwadventureacademycom2Fampesheet51966607ampnewsitemid20190409005434amplanenUSampanchorAdventureAcademyampindex2ampmd50c632e68b9e11f5bc364aab4d19047ef relnofollowiAdventure Academyia a massively multiplayer online game for elementary and middle school age children featuring thousands of learning activities in a fun and safe virtual world Available for families on computers tablets and smartphones beginning May 1st iAdventure Academyi brings learning to life as it builds critical knowledge of essential curriculum topics in language arts math science social studies and more pblockquotep idpullquotepblockquote p Age of Learning developed iAdventure Academyi to address the alarmingly low levels of academic proficiency among elementary and middle school students prioritizing the areas the National Assessment of Educational Progress has consistently shown a majority of American students are not proficient in including reading math and sciencei Adventure Academyi offers learners opportunities to explore hundreds of topics within these subjects and learn in ways that are highly engaging and effective p p With a substantial investment over the past three years commensurate with those made in other premier or AAA online games Age of Learning assembled a worldclass team of curriculum and instructional design experts master teachers game designers artists animators and engineers to build iAdventure Academyi with the quality and engaging features of a AAA game The curriculum team comprises experts with hundreds of years of combined classroom and curriculum development experience The game development process is led by creators of some of the most successful titles in the history of online gaming including Kevin Beardslee one of the original creators of iWorld of Warcraftisupsup and Alex Galvagni former General Manager of leading game studio Turbinesupsup creators of iThe Lord of the Rings Onlineisupsup iBatman Arkham Underworldi iDungeons and Dragons Onlineisupsup and iGame of Thrones Conquestisupsup p p Age of Learning has brought the same curriculumfirst approach to iAdventure Academyi that it successfully used in creating ABCmouse which has helped educate nearly 20 million children to date a referrerpolicyunsafeurl targetblank hrefhttpsctsbusinesswirecomctCTidsmartlinkampurlhttps3A2F2Fwwwageoflearningcom2Fresearch2Fampesheet51966607ampnewsitemid20190409005434amplanenUSampanchorAdozenresearchstudies2Cincludingseveralrandomizedcontrolledtrialsampindex3ampmd597acb51504811cd9724a0ca67f22ee12 relnofollowA dozen research studies including several randomized controlled trialsa show that ABCmouse accelerates learning and drives significant gains in literacy and math with as little as 45 minutes of usage per week p p Our sole focus at Age of Learning is to help children build a strong foundation for academic success said Doug Dohring founder and CEO of Age of Learning Our outstanding team has executed on this mission for many years developing highly engaging and effective educational programs that early learners enjoy and families and teachers trust iAdventure Academyi allows us to now meet parents demands to bring learning to life for older students during the critical elementary and middle school years p p In developing iAdventure Academyi Age of Learnings curriculum leadership conducted an indepth review of state national and international educational standards and collaborated with practicing teachers across the United States to identify the highest priority curriculum topics that students have the most difficulty with in school As a result the iAdventure Academyi curriculum emphasizes key topics such as reading comprehension vocabulary development mathematical operations fractions world geography American history physical science life science earth science and scientific inquiry p p Too many of our students struggle in elementary school and beyond because of gaps in their understanding of key academic knowledge and skills said Kimberly Oliver Burnim a National Teacher of the Year and Age of Learning Curriculum Board Member Theres never been an educational program like iAdventure Academyi which can engage elementary and middle school students so fully and help them grasp challenging concepts so effectively Its a revolutionary resource for families p p At launch iAdventure Academyi will focus primarily on concepts and skills taught in 3rd through 6th grades Not only is iAdventure Academyi an invaluable resource for elementary students but also for middle school students who would benefit from a comprehensive review of these topics and the opportunity to fill in gaps from earlier grades Over time iAdventure Academyi will continually add new content expanding and advancing the curricular breadth and depth p p Its amazing to hear my son talk about what he learned in the game and connect it to everyday experiences saidSally Bjorklundwhose son was one of the early adopters ofiAdventure Academyi We recently visited a science museum and one of his favorite exhibits was a pulley system that looked identical to the one iniAdventure Academyi He was so excited to show us how it worked Having this tool has been invaluable for our family p p iAdventure Academyi includes these key features p ul li classbwlistitemmargb Thousands of learning activities across hundreds of topics including curriculumbased games books a wide range of other types of reading materials educational videos and additional interactive experiences addressing all major academic domains li li classbwlistitemmargb Builds critical knowledge and skills in language arts math science social studies and more li li classbwlistitemmargb Hundreds of hours of educational interaction and gameplay with hundreds of additional hours to be added in the near future li li classbwlistitemmargb Learners create avatars to explore an everexpanding world complete learning quests to unlock new zones and interact with other learners li li classbwlistitemmargb The same engaging experience across all platformssmartphones tablets and computerswith the ability for up to three children in the same household to play simultaneously within the same parent account with individual profiles li li classbwlistitemmargb Subscriptionbased service fully COPPA compliant with no advertising or inapp purchases li li classbwlistitemmargb Safe social elements that enable players to interact with other learners ingame including filtered chat functionality Parents control the level of interaction their children have with other learners through this filtered chat and can block all ingame communication if desired li ul p The iAdventure Academy iapp will be available through the Apple App Store or Google Play and can also be accessed at a referrerpolicyunsafeurl targetblank hrefhttpsctsbusinesswirecomctCTidsmartlinkampurlhttps3A2F2Fwwwadventureacademycom2Fampesheet51966607ampnewsitemid20190409005434amplanenUSampanchorwwwadventureacademycomampindex4ampmd56341f6d59842ea7126478bc12efae67c relnofollowwwwadventureacademycoma Families can purchase an annual subscription for less than 5 per month or a monthtomonth subscription for 999 both including up to three separate student profiles per household p p bAbout Age of Learning Incb p p a referrerpolicyunsafeurl targetblank hrefhttpsctsbusinesswirecomctCTidsmartlinkampurlhttps3A2F2Fwwwageoflearningcom2Fampesheet51966607ampnewsitemid20190409005434amplanenUSampanchorAgeofLearningampindex5ampmd57d8a42d910bc24d876afb8b0e1a4068f relnofollowAge of Learninga is a leading education technology innovator creating engaging and effective learning resources to help children build a strong foundation for academic success Based in Los Angeles the company is Bringing Learning to Lifesupsup by blending educational expertise innovative technology and insightful creativity Age of Learnings flagship product in the US ABCmousecomsupsup iEarly Learning Academyi is a comprehensive curriculum for preschool through 2nd grade available on all major digital platforms and used by millions of children Age of Learning recently launched ReadingIQ an advanced digital library for children 12 and under designed by literacy experts with thousands of highquality books from leading publishers including the largest collection of National Geographic Kids digital titles available anywhere Connect with Age of Learning on LinkedIn Twitter YouTube and Facebook p p p pimg referrerpolicyunsafeurl alt srchttpsctsbusinesswirecomctCTidbwnewsampsty20190409005434r1ampsidweb02ampdistronxamplangen stylewidth0height0span classbwct31415p

SOURCE: BUSINESS WIRE. ©2015 Business Wire

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